When:
Friday, February 16, 2018
12:00 PM - 1:00 PM CT
Where: University Library, Ver Steeg Lounge, 1970 Campus Drive, Evanston, IL 60208 map it
Audience: Faculty/Staff - Student - Public - Post Docs/Docs - Graduate Students
Contact:
IT Communications
(847) 491-2699
Group: Northwestern Information Technology
Category: Lectures & Meetings
Can games or even game elements increase motivation, solidify learning objectives, and encourage overall engagement? Come to this session to learn about all the methodologies that have arisen around the field of educational games and discover which ones have proven results in learning outcomes. Using examples, we will delve into different issues such as the need for assessment or data, participatory culture, and community learning, or "meta-gaming." Finally, we will look at classrooms that have embraced gaming or gamification, whether in digital or analog form, and discuss the challenges that lay ahead.
Light refreshments will be provided for this brownbag talk.
This talk is a part of the TEACHxpert speaker series.